I'm a software developer and designer. My current and past work is shown here.
Newest first. Anything marked in progress is still being worked on.
Hand-built sites that load fast, even on a bad signal. Clean markup and no page-builder bloat.
Command-line tools and desktop apps that take over tedious jobs: file conversion, data wrangling, batch work, pipelines.
Full-stack builds: an API, a database, a front end and the hosting behind it. Point of sale, booking, routing, whatever the job needs.
Unity, Unreal and engines written from scratch. Renderers, level pipelines and reverse-engineered file formats.
Logos, layouts and the look of the whole thing. Fifteen years of drawing feeds straight into what ends up on screen.
My own servers, Docker, nginx and a private git server. If it needs to live somewhere and stay up, I can host it.
I started out drawing and ended up writing code as well. I still do both.
Plenty of developers can build the thing but can't make it look good, and plenty of designers can draw it but need someone else to make it work. I do both, so there are fewer handovers and the finished thing looks the way it was meant to.
The work covers a lot of ground: a tattoo studio's website, a pub's site, a point-of-sale system with warehouse stock control, a tool that pulls levels out of a 1999 game and rebuilds them in Unity, a software renderer written the way 1993 would have written it.
I work with people anywhere. If you've got something you want made, get in touch.