Design & code
from one person
Cartoon caricature — dreadlocks, skateboard tee

Dread
labs

I'm a software developer and designer. My current and past work is shown here.

My projects

Newest first. Anything marked in progress is still being worked on.

What I do

Websites

Hand-built sites that load fast, even on a bad signal. Clean markup and no page-builder bloat.

Tools & automation

Command-line tools and desktop apps that take over tedious jobs: file conversion, data wrangling, batch work, pipelines.

Apps & systems

Full-stack builds: an API, a database, a front end and the hosting behind it. Point of sale, booking, routing, whatever the job needs.

Games & engines

Unity, Unreal and engines written from scratch. Renderers, level pipelines and reverse-engineered file formats.

Design & identity

Logos, layouts and the look of the whole thing. Fifteen years of drawing feeds straight into what ends up on screen.

Hosting it all

My own servers, Docker, nginx and a private git server. If it needs to live somewhere and stay up, I can host it.

About

I started out drawing and ended up writing code as well. I still do both.

Plenty of developers can build the thing but can't make it look good, and plenty of designers can draw it but need someone else to make it work. I do both, so there are fewer handovers and the finished thing looks the way it was meant to.

The work covers a lot of ground: a tattoo studio's website, a pub's site, a point-of-sale system with warehouse stock control, a tool that pulls levels out of a 1999 game and rebuilds them in Unity, a software renderer written the way 1993 would have written it.

I work with people anywhere. If you've got something you want made, get in touch.

Get in touch

[email protected]

Got a project in mind? Send me an email.